Squeezing A Sokoban Game Into 10 Lines Of Code
- Cole Kurashige tl;dr: Although code golfing is an ultimately frivilous endeavor, I had a lot of fun trying to fit as much as I could into my game and I’m pleased with how it turned out… While I don’t expect you to ever make (serious) use of these tips, I hope you liked them.”featured in #392
featured in #213
The Golden Rule Of Software Quality
- Gabriel Gonzalez tl;dr: "Prefer to push fixes upstream instead of working around problems downstream." Gabriel explains implications of this rule with a few tradeoffs seen from the Haskell community and ecosystem.featured in #196
Generating Castles For Minecraft using Haskell
- Tim Phillip Williams tl;dr: Tim created a Haskell DSL. The aim was to "build a skeleton structure", and not do most of the repetitive parts of the construction, like walls, floor, roofs, etc. He runs through how in this post.featured in #161
featured in #144