Fixing The Next 10,000 Aliasing Bugs
tl;dr: The author highlights 3 cases studies that reflect a common bug - “an invariant was violated thanks to multiple aliased references to the same value… The problem comes when there are multiple references to the relevant data, and another reference observes this temporarily violated invariant.” The author discusses how this could inform future language design decisions and the emergence of alias types.featured in #395
A Few Programming Language Features I’d Like To See
- Neil Madden tl;dr: "I’ve long thought it was time for a bit more experimentalism to return to programming language design, and not just for type systems! Maybe these ideas will inspire you to think up some whacky new programming languages." Neil discusses E’s quasi-literal syntax, Datalog / Prolog as a sub-language, Teleo-Reactive programs, and more.featured in #382
Microfeatures I'd Like To See In More Languages
tl;dr: "Since I spend a lot of time in niche obscure languages, I also encounter a lot of cool QoL features that most people might not have seen before. Here’s a few of them!" Hillel discusses: (1) Number representations. (2) Balanced string literals. (3) Generalized update syntax. (4) The Chapel power hour. And more.featured in #378
An Informal Comparison Of Several Programming Languages
- Gabe Durazo tl;dr: "This repository implements the same simple backend API in a variety of languages. It's just a personal project of mine to get a feel for the languages, and shouldn't be taken too seriously. So far I've built it in C#, Typescript (Deno), Elixir, Go, Rust, and Scala." Gabe discusses his thoughts on each implementation.featured in #363
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In Defense Of Complicated Programming Languages
- Jakob Nybo Nissen tl;dr: "All the language features in the examples above - classes, advanced types, and the borrow checker - have an important trait in common: They all feel like they emerge spontaneously from existing code independently of whether the language designer has thought about them. In that sense, they are the best kind of feature; instead of adding new things to worry about, they merely provide a vocabulary and tooling for dealing with already existing problems."featured in #306
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A Brief Introduction To Esoteric Languages
- Hillel Wayne tl;dr: Includes (1) Brainfuck, the most famous Esoteric language with a compiler of 240 bytes, (2) Shakespeare, a language designed to look like a Shakespeare play, (3) Piet, a visual programming language in the truest sense: every Piet program is an executable picture.featured in #230
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