featured in #554
Simplifiers Go Far, Complexifiers Get Stuck
- Dave Kellogg tl;dr: “Strive to make things simple. Seek to understand them. Struggle to find apt metaphors for them. If you’re not burning real energy trying to simplify things for you audience, you are most like a complexifier. If so, the next time you’re about to explain to someone why something take so long, is so complicated, or requires 5 steps to be completed before the start, ask yourself — do I really believe this or I am making it complicated because I either don’t want or don’t know how to do it.”featured in #553
How To Deliver Bad News When It's Not Your Fault
- Wes Kao tl;dr: “As much as we don’t want to shoot the messenger, we often associate negative feelings with people who tell us bad news. Wes’ principles for delivering bad news are: (1) Avoid negative words, like "however” and “unfortunately.” (2) Avoid giving too many details. (3) Don't accidentally accept blame. (4) Get to your point quickly. (5) Remind the person of their own agency.featured in #553
Stop Avoiding Conflict On Your Teams
- Doug Turnbull tl;dr: “Can you give some space for everyone to have voice in the conflict? Can you create a space where you set up ground rules for conflict i.e. attacking the problem, not people. Can you maximize also “caring personally” dimension that gives air to the quiet voices? Can you encourage the employees who often come to complain 1-1, but struggle to speak up in group meetings?”featured in #553
Measuring Developers' Jobs-To-Be-Done
- Abi Noda tl;dr: “To provide better insights, Google researchers identified the key goals developers are trying to achieve in their work and developed measurements for each goal. In this paper, they explain their process and share an example of how this new approach has benefited their teams.”featured in #552
featured in #552
Why You Should “Design It Twice"?
- Eliran Turgeman tl;dr: “The core message is that you shouldn’t just go with the first design that comes to mind. Instead, come up with at least two different designs even if you have to force yourself. No matter how confident you are, you’ll make better decisions when you compare options side by side.”featured in #550
featured in #549
featured in #549
The Impossibility Of Making An Elite Engineer
- Kent Beck tl;dr: “While all elite engineers face these contradictions, there are as many paths through them as there are engineers.” Kent discusses the pattern he’s seen elite engineers take on with the following: (1) Longevity and diversity of projects. (2) Success and failure. (3) Mentored and self-directed. (4) Urgency and slack.featured in #549