Notes On The Perfidy Of Dashboards
- Charity Majors tl;dr: "Dashboards aren’t universally awful," but they do encourage sloppy thinking, and "static ones make it impossible to follow the plot of an outage, or validate a hypotheses." Charity believes more vendors need to build for "query ability, explorability, and the ability to follow a trail of breadcrumbs." New dashboards should expire within a month if unused.featured in #245
featured in #243
Zip - How Not To Design A File Format
- Gregg Tavares tl;dr: "I have a feeling this is like many file formats. They aren't designed, rather the developer just makes it up as they go. If it gets popular other people want to read and/or write them. They either try to reverse engineer the format or they ask for specs...Zip is such a format." Gregg dives deep into the construct of a Zip file, how and how to go about fixing its design.featured in #241
featured in #237
The Most Precious Resource Is Agency
- Simon Sarris tl;dr: Simon cites how biographies of successful people indicate a form of self-created agency that allowed them to explore their passion, at an early age. Our current educational system creates the opposite system - it cannot "conceive of what to do with children." However, the internet is a new opportunity to learn without permission. It allows for learning by doing.featured in #235
featured in #235
featured in #230
featured in #230
How Can You Not Be Romantic About Programming?
- Thorsten Ball tl;dr: "After a while, more and more, you’ll find yourself in moments of awe," stunned by the size of the " the mountains of work and talent and creativity and foresight and intelligence and luck that went into it." It's hard not to be romantic about programming.featured in #225
Software Development Topics I've Changed My Mind On After 6 Years In The Industry
- Chris Kiehl tl;dr: Broken into three sections: (1) things Chris has changed his mind on e.g. typed languages are better when working in a team with various experience levels. (2) Opinions he's picked up e.g. adding more technology is rarely a good call. (3) Old opinions that are unchanged e.g monoliths are pretty good in most circumstances.featured in #223